Difference between revisions of "Mrs Weir"

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==The Idea Is...==
 
==The Idea Is...==
 
Mrs Weir is particularly noted for her insistence of uttering the eternal words "The idea is" at every opportune and inopportunte moment, and holds a record of 14 in 40 minutes. When correcting students' work, the phrase mutates into "This is the idea".
 
Mrs Weir is particularly noted for her insistence of uttering the eternal words "The idea is" at every opportune and inopportunte moment, and holds a record of 14 in 40 minutes. When correcting students' work, the phrase mutates into "This is the idea".
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This has given birth to the ever classic ''''The Idea is...'''' game.  The rules are simple: whenever Mrs Weir utters the words "the idea is", you hit the person nearest to you.  Caution must be used while playing this game, especially if you enter into the leagues with the elite players, who are now able to hit the nearest living thing when the phrase is mentioned without even thinking.  The game can become quite violent, with players getting carried away in the moment, and emerging from their chemistry lessons covered in bruises and scars.  You have been warned!
  
 
==Tests==
 
==Tests==

Revision as of 14:12, 22 March 2006

Quotes

"So, you can see that lovely blue colour" (when it's clearly colourless still)

"Pretty colours"

"That's right"

"Can anyone tell me?"

Alcohols

[Standing at front of class with equipment for experiments] "Alcohols" (PAUSE)

Member of Class - "Annnnd"

Mrs Weir - "BURNING them."

The Idea Is...

Mrs Weir is particularly noted for her insistence of uttering the eternal words "The idea is" at every opportune and inopportunte moment, and holds a record of 14 in 40 minutes. When correcting students' work, the phrase mutates into "This is the idea".

This has given birth to the ever classic 'The Idea is...' game. The rules are simple: whenever Mrs Weir utters the words "the idea is", you hit the person nearest to you. Caution must be used while playing this game, especially if you enter into the leagues with the elite players, who are now able to hit the nearest living thing when the phrase is mentioned without even thinking. The game can become quite violent, with players getting carried away in the moment, and emerging from their chemistry lessons covered in bruises and scars. You have been warned!

Tests

(During a test) " A minute or two more - to make some more answers up"